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Games in SF/F Novels

by levgrossman on Aug.26, 2009, under Lev Grossman

One of the things I wanted to have in The Magicians — see how I’m staying on message here? — was a game. I love games in novels, I always have. So I put one in even though I was sailing a bit close to the wind, what with Quidditch and all.

The game — it’s called welters — turned out to be surprisingly hard to construct. I’m novelist, dammit, not a games theorist. I wasn’t sure how much detail to go into, how much to fudge the rules, how to call the action, and so on. I’ve never been convinced that Quidditch is completely playable, but I think welters is, though I could be wrong. And I wanted something more cerebral than Quidditch. Quidditch is a sport. I wanted a game.

Why did I do this? I suppose I was trying to recreate all the great games I’d read about in other SF/F novels. Like the game in Piers Anthony’s Adept books, where there’s a whole society based on game-playing. Or Herman Hesse’s Glass Bead Game. The Battle School in Ender’s Game, Azad in Iain Banks’ Player of Games … it is basically impossibly to write a crap novel as long as there’s a game in it. Right? Right?

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3 Comments for this entry

  • joten

    Gotta love Brockian Ultra Cricket, right?

  • Paul

    Um…what about Gor? Isn’t there a chess like game in the novels somewhere?

  • morgan

    And of course Quidditch in Harry Potter. Terry Pratchett puts some very cool and funny games in his stories, too. Those are good ones.

    I’m stuck. I’ve been racking my memory for any games in bad books, and I can’t recall a single one. You may be on to something.

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